Dylann McAndrew


Concept

Player: Cam
Chronicle: Ashes of Now
Status: PC
Rank: Adept
Cabal: Reckless Guides
Concept: Ruins Explorer
Tradition: Cult of Ecstasy
Sect: Seekers
Nature: Explorer
Demeanor: Martyr
Essence: Questing
Apparent Age: 32
Real Age: 38
Awakening: 1990


Attributes

Physical: Strength 2, Dexterity 4 (sure-footed), Stamina 4 (tenacious)
Social: Charisma 4 (sweet), Manipulation 3, Appearance 4 (cute)
Mental: Perception 4 (detail-oriented), Intelligence 5 (astute), Wits 4 (resourceful)


Abilities

Talents: Alertness 4 (search), Athletics 4 (climbing), Awareness 3, Brawl 1, Dodge 3, Instruction 1, Intuition 3, Leadership 1, Oral Expression 2, Poetic Expression 2, Seduction 1, Style 3, Subterfuge 2
Skills: Boating 1, Dancing 1, Demolitions 1, Drive 2, Energy Weapons 1, Firearms 2, Heavy Weapons 1, Helmsman 2, Meditation 1, Melee 1, Microgravity Operations 1, Pilot 3, Security 2, Stealth 2, Survival 3, Technology 3
Knowledge: Academics 2, Archaeology 4 (classical), Computer 2, Cosmology 4 (deep umbra), Culture 2, Enigmas 3, History 4 (classical), Investigation 2, Law 1, Linguistics (ancient greek, arabic, berber, french, german, greek, italian, latin, macedonian, serbian, spanish) 4 (technical), Medicine 1, Metaphysics 1, Occult 2, Politics 1, Science 2, Spirit Lore 3, Technocracy Lore 1, Traditions Lore 3


Advantages

Spheres: Correspondence 3, Forces 3, Life 3, Matter 2, Mind 1, Prime 2, Spirit 2, Time 4 (temporal control)
Backgrounds: Allies 2, Arcane 2, Avatar 3, Contacts 3, Destiny 2, Resources 3, Sanctum 3, Talismans 3
Arete: 5
Willpower: 8
Quintessence (typical): 6
Paradox (Permanent): 0
Tass: 50
Resonance: Dynamic (adventure) 5, Entropic (antipodal) 4
Merits: Culture Knack (3), Eidetic Memory (3)
Flaws: Curiosity (2), Demonic Observer (3), Flashbacks (3)


Miscellaneous Notes

Talismans: Ether-Attuned Signal Beacon
Hanging Effects: Shield (protects from psychic overstimuli and mental invasions)
Banality (unusable): 6
Creativity: 3
Quiets: none


Combat

Style: none (streetfighting)
Special Maneuvers (Brawl): Elbow Smash, Heel Stamp
Special Maneuvers (Dodge): Evasion, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Backflip, Breakfall, Duck'n'Roll, Jump, Kippup
Special Maneuvers (Melee): Great Blow, Parry
Combinations (unarmed): none
Combinations (armed): none
Melee Weapons Techniques: Blades, Blunt Weapons, Fist-Loads
Ranged Weapons Techniques: none
Firearms Techniques: Assault Rifles, Energy Weapons, Handguns, Heavy Weapons, Rifles, Shotguns
Common Weapons: Ruger Mark II (Diff. 6, Dmg: 4, Rate: 3, Clip: 10, Range: 25, Accur. +1, Conceal: P, Ammo: standard), Survival Knife (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P)
Armor: none

Experience Points:


Personality
What is this?

Career Class: Scientist
Drive: Assertive
Social Activity: Extrovert
Long Term Goals: 1) Settle long enough to at least establish university tenure as archaeologist; 2) Compile discoveries and publish
Short Term Goals: 1) Ensure nothing "followed" her from her Ethernaut voyages through the Void; 2) Contemplate having a family
Religion: Philosophy, Social-Secularism
Politics: Pedocracy
Sex: Bisexual/Monogamous
Traits: Reckless, Eager, Optimistic, Fearless, Wondrous, Thoughtful, Expressive, Contrary, Independent
Additional Notes: none

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