Kamau Alseif
Concept
Player: Cam
Chronicle: Golden Nights
Status: NPC
Concept: Race Rights Extremist
Faction: Avatars of Fate
Clique: Watcher of Fate
Nature: Visionary
Demeanor: Survivor
Rank: 5 (Shujin)
Renown: Power 10/0, Cunning 10/0, Infamy 10/0
Apparent Age: 23
Real Age: 42
Awakening: 1988
Attributes
Physical: Strength 6 (brutish), Dexterity 7 (deft), Stamina 7 (hard-boiled)
Social: Charisma 4 (winsome), Manipulation 3, Appearance 3
Mental: Perception 4 (paranoid), Intelligence 4 (creative), Wits 5 (jumpy)
Abilities
Talents: Alertness 5 (paranoia), Athletics 6 (acrobatics), Dodge 6 (sidestep), Empathy 1, Intimidation 5 (rage), Intuition 2, Leadership 2, Lucid Dreaming 1, Misdirection 2, Oral Expression 3, Streetwise 3, Style 1, Subterfuge 1, Throwing 4 (sai)
Skills: Archery 4 (forests), Blind Fighting 4 (dodging), Boating 2, Demolitions 4 (plastique), Drive 3, Escapology 4 (handcuffs), Fast-Draw 4 (sai), Firearms 6 (assault rifles), Martial Arts 6 (throws), Meditation 2, Melee 6 (sai), Pilot 3, Singing 2, Stealth 5 (camouflage), Survival 4 (hunting), Torture 4 (psychological)
Knowledges: Academics 2, Area Knowledge (los angeles) 3, Avatar Lore 5 (shujin secrets), Cosmology 1, Culture 1, Investigation 3, Linguistics (japanese, reiryu-go, spanish) 2, Medicine 1, Metaphysics 1, Military Science 4 (guerilla), Occult 4 (lycanthropes), Psychology 2, Science 1, Secret Code Language (reiryu-aizu) 1, World Lore 5 (demons)
Advantages
Impacts: Alacrity 6, Antifaith 6, Haragei 8, Kismeta 5, Masquerade 5, Ninjaki 8, Obloquy 5, Puissance 5, Rage of Hell 5, Rescission 5, Vitality 6
Advanced Impacts: Alacrity: 6) Blurred Fury; Haragei: 6) Voice of Thunder; 7) Touch of Death; 8) Gift of Life; Ninjaki: 6) Lightning Slash; 7) Tornado Assault; 8) Stasis; Vitality: 6) Stoic’s Mantle
Backgrounds: Allies 4, Arcane 3, Contacts 3, Resources 5
Virtues: Conviction 5, Self-Control 4, Courage 5
Hatred: 9
Willpower: 9
Merits: Daredevil (3), Gall (2)
Flaws: Death Wish (1), Hatred: racism (2), Kinfolk (3), Silver Vulnerability (2)
Miscellaneous Notes
Banality (unusable): 6
Creativity: 3
Derangements: none
Combat
Style: Kikbutsu (external/hard)
Special Maneuvers (Brawl): Aerial Throw, Atemi Hold, Atemi Strike, Axe Kick, Back Roll Throw, Breaking Blow, Chi Breaker, Choke Hold, Choke Throw, Damming the Flood, Dim Mak, Dislocate Limb, Double Kick, Ducking Punch, Ear Pop, Elbow Smash, Eye Rake, The Final Blow, Flying Kick, Foot Sweep, Grab Punch, Head Butt, Heel Stamp, Hyper Fist, Iron Broom, Jaw Hammer, Joint Break, Joint Lock, Knee Basher, Knee Strike, Kongjin, Lariat, Mastery of Weaponless Form, Neckbreaker, Phoenix Eye Fist, Power Uppercut, Primal Kiai, Return Melee Attack, Reverse Front Kick, San He, Spinning Back Fist, Spinning Back Kick, Spinning Throw, Sword Hand, Throw
Special Maneuvers (Dodge): Avoidance, Counter-Throw, Dagger Claw, Deflecting Punch, Disarm, Disengage, Displacement, Evasion, Grappling Defense, Kick Defense, Maka Wara, Missile Deflection, Offensive Block, Punch Defense, Push Hands, Weapon Block, Weapon Catch
Special Maneuvers (Athletics): Backflip, Breakfall, Duck’n’Roll, Groundfighting, Jump, Kippup, Maritime Combat, Retain the Balance
Special Maneuvers (Melee): Bash, Chain Snake, Dazing Blow, Disarm, Double-Strike, Dual Weapons, Entangle, Fleche, Flow Like Water, Great Blow, Hundred Star Shower, Impale, Jab, Lash, Mastery of Weapon Form, Offensive Parry, Parry, Riposte, Ripping Thrust, Slash, Smash, Sweep, Tandem Control, Thrust, Twisting Thrust
Combinations (unarmed): Grab Punch/Neckbreaker/Spinning Throw; Displacement/Foot Sweep/Aerial Throw; Disarm/Ear Pop/Knee Basher; Deflecting Punch/Atemi Strike/Choke Throw; Offensive Block/Joint Break/Back Roll Throw; Ducking Punch/Knee Strike/Spinning Back Fist
Combinations (armed): Bash/Thrust/Ripping Thrust; Disarm/Smash/Great Blow; Offensive Parry/Smash/Twisting Thrust; Riposte/Thrust/Thrust; Bash/Smash/Great Blow; Disarm/Double-Strike/Great Blow
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Power-Tools, Staff
Ranged Weapons Techniques: Blowgun, Bow, Crossbow, Javelin, Sling, Thrown Blades, Thrown Weapons
Firearms Techniques: Assault Rifles, Handguns, Heavy Weapons, Laser Weapons, Rifles, Shotguns, Submachine Guns
Common Weapons: Sai (Diff. 6, Dmg: Str+1, Accur. +1, Init. +1, Conceal: J), Knife (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P), Yari (Diff. 6, Dmg: Str+3, Conceal: N); Blowgun (Diff. 6, Dmg: 2, Rate: 1, Range: 20, Accur. +1, Conceal: P, Ammo: poisoned), Shuriken (Diff. 5, Dmg: Str+1, Rate: 3, Range: 20, Accur. +1, Init. +2, Conceal: P); Colt Python (Diff. 6, Dmg: 7, Rate: 2, Clip: 6, Range: 30, Conceal: J, Ammo: spent uranium); Mini-Uzi 9mm (Diff. 7, Dmg: 6, Rate: 20, Clip: 20, Range: 35, Accur. +1, Init. +1, Conceal: J), Colt M4 Carbine (Diff. 7, Dmg: 9, Rate: 30, Clip: 30, Range: 200, Accur. +1, Conceal: N; Ammo: spent uranium)
Armor: Kamdananium Battle Suit (+6 soak, -1 Dex, +3 difficulty to all damage rolls against wearer)
Experience Points:
Personality
What is this?
Career Class: Criminal
Drive: Aggressive
Social Activity: Deviant
Long Term Goals: 1) Eradicate all racists; 2) Force agenda onto America with power of the Avatars
Short Term Goals: 1) Figure out mystery behind his problems with the werewolves; 2) Calm down? Peh, never!
Religion: Agnosticism
Politics: Autocracy
Sex: Heterosexual/Monogamous
Traits: Angry, Lunatic, Judgmental, Unforgiving, Tough, Ruthless, Fearless, Savage, Vengeful
Additional Notes: As a ridiculously powerful Avatar of Fate, this character is played strictly as a NPC in Nekoko’s background.
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