Kanazuchi


Concept

Player: Cam
Chronicle: Circle of Blood
Status: PC
Court: Shooting Stars
Position: Agent
Rank: Adept
Cabal: Reito
Concept: Blacksmith
Craft: Go Kamisori Gama
Clan: Reiryu
Nature: Architect
Demeanor: Honest-Abe
Essence: Pattern
Apparent Age: 28
Real Age: 32
Awakening: 1995


Attributes

Physical: Strength 4 (wiry), Dexterity 4 (coordinated), Stamina 4 (unmovable
Social: Charisma 3, Manipulation 2, Appearance 5 (beautiful)
Mental: Perception 4 (detail-oriented), Intelligence 3, Wits 3


Abilities

Talents: Alertness 3, Athletics 3, Awareness 2, Dodge 3, Intimidation 2, Intuition 1, Misdirection 1, Seduction 2, Style 1, Subterfuge 1, Throwing 2
Skills: Archery 2, Blind Fighting 3, Blacksmithing 4 (tools), Drive 1, Escapology 1, Etiquette 1, Fast-Draw 3, Firearms 1, Martial Arts 3, Meditation 2, Melee 4 (swords), Security 1, Stealth 3, Survival 1, Technology 2, Weaponsmithing 5 (swords)
Knowledge: Academics 1, Chi'n Ta Lore 2, Cosmology 1, Culture 1, Linguistics (japanese, reiryu-go) 2, Medicine 1, Metaphysics 1, Occult 3, Science 1, Secret Code Language (reiryu-aizu) 1, Toxicology 1


Advantages

Spheres: Entropy 1, Forces 2, Life 3, Matter 4 (perfection), Mind 3, Prime 3, Spirit 2, Time 2
Backgrounds: Arcane 2, Avatar 4, Destiny 3, Library 3, Resources 1, Sanctum 3
Arete: 5
Willpower: 8
Quintessence (typical): 4
Paradox (Permanent): 0
Tass: 100
Resonance: Entropic (blood-stained) 3, Static (tempering) 4
Merits: Early Riser (1), Pain Tolerance (3)
Flaws: Compulsion: perfectionism (1), Enemy: gaki Mandarin (3), Vainglorious (1)


Miscellaneous Notes

Hanging Effects: Shield (protects from psychic overstimuli and mental invasions)
P’o (unusable): 1
Banality (unusable): 6
Creativity: 5
Quiets: none


Combat

Style: Taijitsu (external/hard)
Special Maneuvers (Brawl): Back Roll Throw, Choke Hold, Ear Pop, Foot Sweep, Grab Punch, Phoenix Eye Fist, Spinning Back Kick, Sword Hand, Throw
Special Maneuvers (Dodge): Deflecting Punch, Disarm, Disengage, Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Backflip, Breakfall, Duck'n'Roll, Groundfighting, Jump, Kippup
Special Maneuvers (Melee): Disarm, Double-Strike, Flow Like Water, Great Blow, Offensive Parry, Parry, Riposte, Slash, Sweep, Thrust
Combinations (unarmed): Disarm/Ear Pop/Back Roll Throw; Deflecting Punch/Sword Hand/Spinning Back Kick
Combinations (armed): Disarm/Great Blow/Flow Like Water; Offensive Parry/Slash/Thrust; Riposte/Double-Strike/Double-Strike
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Staff
Ranged Weapons Techniques: Blowguns, Bows, Crossbows, Javelin, Thrown Blades, Thrown Weapons
Firearms Techniques: Handguns, Rifles
Common Weapons: Ninjato (Diff. 5, Dmg: Str+2, Accur. +1, Init. +1, Conceal: T), Tanto (Diff. 5, Dmg: Str+1, Accur. +1, Init. +1, Conceal: P)
Armor: none

Experience Points:


Personality
What is this?

Career Class: Warrior
Drive: Assertive
Social Activity: Introvert
Long Term Goals: 1) Manufacture an arsenal for the clan; 2) Find a worthy striker
Short Term Goals: 1) Ascertain team's and court's material needs; 2) Further the goals of the Reito team
Religion: Shintoism
Politics: Pedocracy
Sex: Bisexual/Polygamous
Traits: Creative, Industrious, Productive, Discriminating, Critical, Deliberate
Additional Notes: none