Dexter Wright
Concept
Player: Cam
Chronicle: Golden Nights
Status: NPC
Concept: Rap Star
Faction: Avatars of Fate
Clique: Healer of Fate
Nature: Defender
Demeanor: Competitor
Rank: 5 (Shujin)
Renown: Power 10/0, Cunning 10/0, Infamy 10/0
Apparent Age: 25
Real Age: 46
Awakening: 1988
Attributes
Physical: Strength 5 (able-bodied), Dexterity 6 (smooth-motioned), Stamina 6 (tireless)
Social: Charisma 5 (inspiring), Manipulation 4 (expressive), Appearance 4 (bold demeanor)
Mental: Perception 6 (vigilant), Intelligence 5 (astute), Wits 5 (extemporaneous)
Abilities
Talents: Alertness 5 (bodyguarding), Athletics 5 (acrobatics), Dodge 6 (sidestep), Empathy 2, Instruction 1, Intimidation 4 (social), Intuition 3, Leadership 2, Lucid Dreaming 2, Misdirection 2, Oral Expression 3, Streetwise 4 (slang), Style 2, Subterfuge 1, Throwing 4 (knives)
Skills: Archery 4 (quick shot), Blind Fighting 4 (dodging), Boating 1, Dancing 3, Demolitions 2, Drive 3, Escapology 3, Etiquette 1, Fast-Draw 3, Firearms 5 (pistols), Martial Arts 6 (kicks), Meditation 4 (transcendental), Melee 6 (spears), Pilot 2, Singing 5 (rap), Stealth 5 (city), Survival 2
Knowledges: Academics 2, Area Knowledge (los angeles) 4 (territories), Avatar Lore 5 (shujin secrets), Cosmology 3, Culture 2, Investigation 2, Linguistics (japanese, reiryu-go, spanish) 2, Medicine 3, Metaphysics 1, Military Science 3, Occult 3, Secret Code Language (reiryu-aizu) 1, Vice 1, World Lore 5 (demons)
Advantages
Impacts: Alacrity 6, Antifaith 8, Augury 5, Bedazzlement 6, Haragei 8, Kismeta 5, Masquerade 5, Ninjaki 8, Obloquy 5, Puissance 5, Rage of Hell 5, Shadow Thaumaturgy 6, Vitality 6
Advanced Impacts: Alacrity: 6) Blurred Fury; Bedazzlement: 6) Dire Lord, Serenity; Haragei: 6) Voice of Thunder; 7) Touch of Death; 8) Gift of Life; Ninjaki: 6) Lightning Slash; 7) Tornado Assault; 8) Stasis; Vitality: 6) Stoic’s Mantle
Paths: Movement of the Mind 2, Sonic Rage 5, Timemastery 5
Rituals: 1) Apport Object, House Cleaning, Illuminate Trail of the Prey, Preserve Corpse, Purity of Flesh, Sense the Primal Flow; 2) Dreamlessness, Machine Blitz, Recall the Soldiers, Steps of the Terrified; 3) Dream Link, Incorporeal Passage, Rotten Wood; 4) Binding the Beast, Bottled Voice, Determine Fatal Flaw, Shadowgate; 5) Escape to a True Friend, Ignore the Inverted Barrier, Smoke, Ward vs. Demons; 6) Audience with the Darkness
Backgrounds: Arcane 1, Contacts 4, Fame 4, Resources 5
Virtues: Conviction 5, Self-Control 5, Courage 5
Hatred: 7
Willpower: 9
Merits: Ability Aptitude: Singing (2), Loyalty (1)
Flaws: Vainglorious (1)
Miscellaneous Notes
Banality (unusable): 6
Creativity: 7
Derangements: none
Combat
Style: Kikbutsu (external/hard)
Special Maneuvers (Brawl): Aerial Throw, Atemi Hold, Atemi Strike, Axe Kick, Back Roll Throw, Breaking Blow, Chi Breaker, Choke Hold, Choke Throw, Damming the Flood, Dim Mak, Dislocate Limb, Double Kick, Ducking Punch, Ear Pop, Elbow Smash, Eye Rake, The Final Blow, Flying Kick, Foot Sweep, Grab Punch, Head Butt, Heel Stamp, Hyper Fist, Iron Broom, Jaw Hammer, Joint Break, Joint Lock, Knee Basher, Knee Strike, Kongjin, Mastery of Weaponless Form, Neckbreaker, Phoenix Eye Fist, Power Uppercut, Primal Kiai, Return Melee Attack, Reverse Front Kick, San He, Spinning Back Fist, Spinning Back Kick, Spinning Throw, Sword Hand, Throw, Tornado Kick
Special Maneuvers (Dodge): Avoidance, Counter-Throw, Dagger Claw, Deflecting Punch, Disarm, Disengage, Displacement, Evasion, Grappling Defense, Kick Defense, Maka Wara, Missile Deflection, Offensive Block, Punch Defense, Push Hands, Weapon Block, Weapon Catch
Special Maneuvers (Athletics): Backflip, Breakfall, Duck’n’Roll, Groundfighting, Jump, Kippup, Maritime Combat, Retain the Balance
Special Maneuvers (Melee): Bash, Chain Snake, Dazing Blow, Disarm, Double-Strike, Dual Weapons, Entangle, Fading Light Strike, Fleche, Flow Like Water, Great Blow, Impale, Jab, Lash, Mastery of Weapon Form, Offensive Parry, Parry, Riposte, Ripping Thrust, Slash, Smash, Sweep, Tandem Control, Thrust, Twisting Thrust, Vaulting Kick
Combinations (unarmed): Offensive Block/Double-Kick/Tornado Kick; Displacement/Foot Sweep/Axe Kick; Grab Punch/Sword Hand/Spinning Throw; Disarm/Atemi Strike/Atemi Hold; Ducking Punch/Power Uppercut/Hyper Fist; Ear Pop/Knee Basher/Neckbreaker
Combinations (armed): Offensive Parry/Smash/Slash; Riposte/Sweep/Great Blow; Disarm/Great Blow/Flow Like Water; Fleche/Impale/Twisting Thrust; Bash/Fading Light Strike/Vaulting Kick; Disarm/Double-Strike/Double-Strike
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Power-Tools, Staff
Ranged Weapons Techniques: Blowgun, Bow, Crossbow, Javelin, Sling, Thrown Blades, Thrown Weapons
Firearms Techniques: Assault Rifles, Handguns, Heavy Weapons, Laser Weapons, Rifles, Shotguns, Submachine Guns
Common Weapons: Yari (Diff. 6, Dmg: Str+3, Conceal: N); Knife (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P), Blowgun (Diff. 6, Dmg: 2, Rate: 1, Range: 20, Accur. +1, Conceal: P, Ammo: poisoned), Shuriken (Diff. 5, Dmg: Str+1, Rate: 3, Range: 20, Accur. +1, Init. +2, Conceal: P); Desert Eagle .50 (Diff. 6, Dmg: 8, Rate: 3, Clip: 9, Range: 30, Accur. +1, Conceal: J, Ammo: spent uranium); Franchi SPAS-12 (Diff. 6, Dmg: 10, Rate: 3, Clip: 8, Range: 30, Accur. +1, Conceal: T, Ammo: improved flechettes), Milkor MGL-140 (Diff. 6, Dmg: varies, Rate: 3, Clip: 6, Range: 300, Init. +1, Conceal: N; Ammo: by grenade), Viper-3 (Diff. 7, Dmg: 11, Rate: 50, Clip: 100, Range: 200, Accur. +1, Init. +1, Conceal: T; Ammo: improved glaser)
Armor: Kamdananium Battle Suit (+6 soak, -1 Dex, +3 difficulty to all damage rolls against wearer)
Experience Points:
Personality
What is this?
Career Class: Performer
Drive: Assertive
Social Activity: Extrovert
Long Term Goals: 1) Keep eye out for best friends at all times; 2) Etch name into history
Short Term Goals: 1) Help recruitment stay cool and quality; 2) Help Allison find out what Ricky is really up to
Religion: Agnosticism
Politics: Autocracy
Sex: Heterosexual/Monogamous
Traits: Steadfast, Easygoing, Affable, Cool, Stylish, Slick, Observant, Talented
Additional Notes: As a ridiculously powerful Avatar of Fate, this character is played strictly as a NPC in Nekoko’s background.
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