Daood Duman


Concept

Player: Cam
Chronicle: Golden Nights
Status: NPC
Concept: Gangstarr Legend
Faction: Avatars of Fate
Clique: Warrior of Fate
Nature: Bravo/Driven
Demeanor: Gallant
Rank: 5 (Shujin)
Renown: Power 10/0, Cunning 10/0, Infamy 10/0
Apparent Age: 25
Real Age: 44
Awakening: 1988

Attributes

Physical: Strength 6 (puissant), Dexterity 8 (lithe), Stamina 7 (relentless)
Social: Charisma 4 (magnetic), Manipulation 3, Appearance 3
Mental: Perception 4 (wary), Intelligence 4 (savvy), Wits 6 (resourceful)


Abilities

Talents: Alertness 5 (danger sense), Athletics 6 (acrobatics), Dodge 6 (sidestep), Empathy 1, Gambling 2, Instruction 1, Intimidation 5 (battle cry), Intuition 3, Leadership 3, Lucid Dreaming 3, Misdirection 3, Streetwise 5 (gangs), Style 2, Subterfuge 3, Throwing 5 (shuriken)
Skills: Archery 3, Blind Fighting 4 (dodging), Boating 2, Dancing 1, Demolitions 3, Drive 4 (motorcycles), Escapology 3, Etiquette 1, Fast-Draw 5 (sword), Firearms 6 (submachine guns), Martial Arts 6 (punches), Meditation 4 (zen), Melee 6 (swords), Pilot 3, Stealth 5 (shadows), Survival 2, Technology 1, Torture 2
Knowledges: Area Knowledge (los angeles) 5 (enemies), Avatar Lore 5 (shujin secrets), Cosmology 1, Culture 1, Investigation 1, Law 1, Linguistics (japanese, reiryu-go, spanish) 2, Medicine 1, Military Science 4 (urban), Occult 3, Secret Code Language (reiryu-aizu) 1, Vice 2, World Lore 5 (demons)


Advantages

Impacts: Alacrity 8, Bedazzlement 6, Haragei 8, Kismeta 5, Masquerade 7, Ninjaki 8, Obloquy 2, Puissance 7, Rage of Hell 4, Rescission 6, Vitality 7
Advanced Impacts: Alacrity: 6) Blurred Fury; 7) Sanguinary Wind; Bedazzlement: 6) Dire Lord; Haragei: 6) Voice of Thunder; 7) Touch of Death; 8) Gift of Life; Masquerade: 6) Distraction, Mind Blank; 7) Veil the Legion; Ninjaki: 6) Lightning Slash; 7) Tornado Assault; 8) Stasis; Puissance: 6) Skipping Mountains; Rescission: 6) Dragon's Breath; Vitality: 6) Stoic's Mantle
Backgrounds: Allies 3, Arcane 4, Contacts 4, Resources 5, Talisman 9
Virtues: Conviction 5, Self-Control 5, Courage 5
Hatred: 8
Willpower: 10
Merits: Black Market Ties (4), Dual Nature (2), Iron Will (4)
Flaws: Adrenaline Junkie (2), Nightmares (1)


Miscellaneous Notes

Talismans: Sword of Shen Lung
Banality (unusable): 6
Creativity: 4
Derangements: none


Combat

Style: Kikbutsu (external/hard)
Special Maneuvers (Brawl): Aerial Throw, Atemi Hold, Atemi Strike, Axe Kick, Back Roll Throw, Breaking Blow, Chi Breaker, Choke Hold, Choke Throw, Damming the Flood, Dim Mak, Dislocate Limb, Double Kick, Ducking Punch, Ear Pop, Elbow Smash, Eye Rake, The Final Blow, Flying Kick, Foot Sweep, Grab Punch, Head Butt, Heel Stamp, Hyper Fist, Iron Broom, Jaw Hammer, Joint Break, Joint Lock, Knee Basher, Knee Strike, Kongjin, Lariat, Mastery of Weaponless Form, Neckbreaker, Phoenix Eye Fist, Power Uppercut, Primal Kiai, Return Melee Attack, Reverse Front Kick, San He, Spinning Back Fist, Spinning Back Kick, Spinning Throw, Sword Hand, Throw
Special Maneuvers (Dodge): Avoidance, Counter-Throw, Dagger Claw, Deflecting Punch, Disarm, Disengage, Displacement, Evasion, Grappling Defense, Kick Defense, Maka Wara, Missile Deflection, Offensive Block, Punch Defense, Push Hands, Weapon Block, Weapon Catch
Special Maneuvers (Athletics): Backflip, Breakfall, Duck’n’Roll, Groundfighting, Jump, Kippup, Maritime Combat, Retain the Balance
Special Maneuvers (Melee): Bash, Chain Snake, Dazing Blow, Disarm, Double-Strike, Dual Weapons, Entangle, Fleche, Flow Like Water, Great Blow, Hundred Star Shower, Impale, Jab, Lash, Mastery of Weapon Form, Offensive Parry, Parry, Riposte, Ripping Thrust, Slash, Smash, Sweep, Tandem Control, Thrust, Twisting Thrust
Combinations (unarmed): Ducking Punch/Atemi Strike/Hyper Fist; Displacement/Neckbreaker/Neckbreaker; Deflecting Punch/Atemi Strike/Atemi Hold; Offensive Block/Double Kick/Axe Kick; Ear Pop/Knee Basher/Spinning Throw; Disarm/Foot Sweep/Joint Break
Combinations (armed): Disarm/Great Blow/Flow Like Water; Offensive Parry/Ripping Thrust/Great Blow; Riposte/Slash/Twisting Thrust; Slash/Slash/Great Blow; Disarm/Double-Strike/Great Blow; Sweep/Smash/Impale
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Power-Tools, Staff
Ranged Weapons Techniques: Blowgun, Bow, Crossbow, Javelin, Sling, Thrown Blades, Thrown Weapons
Firearms Techniques: Assault Rifles, Handguns, Heavy Weapons, Laser Weapons, Rifles, Shotguns, Submachine Guns
Common Weapons: Sword of Shen Lung (Diff. 5, Dmg: Str+4, Accur. +1, Conceal: T), Knife (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P), Yari (Diff. 6, Dmg: Str+3, Conceal: N); Blowgun (Diff. 6, Dmg: 2, Rate: 1, Range: 20, Accur. +1, Conceal: P, Ammo: poisoned), Shuriken (Diff. 5, Dmg: Str+1, Rate: 3, Range: 20, Accur. +1, Init. +2, Conceal: P); Glock 17 (Diff. 6, Dmg: 6, Rate: 4, Clip: 15, Range: 20, Accur. +1, Init. +1, Conceal: J, Ammo: spent uranium); Uzi 9mm (Diff. 7, Dmg: 6, Rate: 21, Clip: 32, Range: 50, Accur. +1, Conceal: T), Milkor MGL-140 (Diff. 6, Dmg: varies, Rate: 3, Clip: 6, Range: 300, Init. +1, Conceal: N; Ammo: by grenade)
Armor: Kamdananium Battle Suit (+6 soak, -1 Dex, +3 difficulty to all damage rolls against wearer)

Experience Points:


Personality
What is this?

Career Class: Criminal
Drive: Aggressive
Social Activity: Extrovert
Long Term Goals: 1) Run down all supernatural enemies, especially Hordlings; 2) Figure out what Kutula really plans to do with him and his friends
Short Term Goals: 1) Grind L.A. under heel; 2) Become ever so much more fucking badass that the line between supervillain and superhero blurs completely
Religion: Agnosticism
Politics: Autocracy
Sex: Heterosexual/Monogamous
Traits: Disciplined, Rebellious, Untamable, Terrifying, Apollonian, Thunderous, Competitive, Quirky, Off-Kilter, Savvy, Slick
Additional Notes: As a ridiculously powerful Avatar of Fate, this character is played strictly as a NPC in Nekoko’s background.

Back!