Nen


Concept

Player: Cam
Chronicle: Golden Nights
Status: PC
Court: Twin Dragons
Position: Agent
Rank: Advanced Adept
Cabal: Hebichi
Concept: Oracle
Craft: Go Kamisori Gama
Clan: Hebiryu
Nature: Architect
Demeanor: Director
Essence: Questing
Apparent Age: 32
Real Age: 28
Awakening: 1995


Attributes

Physical: Strength 3, Dexterity 4 (lithe), Stamina 3
Social: Charisma 4 (inspiring), Manipulation 3, Appearance 5 (gorgeous)
Mental: Perception 3, Intelligence 4 (clear thinker), Wits 3


Abilities

Talents: Alertness 3, Athletics 3, Awareness 3, Dodge 4 (multiple opponents), Intimidation 2, Intuition 1, Leadership 2, Misdirection 2, Seduction 2, Style 2, Subterfuge 2, Throwing 3
Skills: Archery 2, Blind Fighting 2, Boating 1, Drive 1, Escapology 1, Fast-Draw 2, Firearms 1, Martial Arts 4 (atemi), Meditation 3, Melee 4 (knives), Security 2, Stealth 4 (lurk), Survival 1
Knowledge: Chi'n Ta Lore 2, Cosmology 2, Culture 1, Linguistics (hebiryu-go, japanese, korean) 3, Medicine 1, Metaphysics 2, Occult 3, Science 1, Secret Code Language (hebiryu-aizu) 1, Toxicology 2


Advantages

Spheres: Entropy 3, Forces 2, Life 4 (poisons), Mind 4 (illusions), Prime 3, Spirit 1, Time 4 (battle rhythm)
Backgrounds: Arcane 3, Avatar 4, Destiny 3, Resources 2, Sanctum 3
Arete: 6
Willpower: 9
Quintessence (typical): 4
Paradox (Permanent): 0
Tass: 50
Resonance: Dynamic (on point) 4, Static (dedicated) 4
Merits: Confidence (2), Poison Resistance (1)
Flaws: Vainglorious (2)


Miscellaneous Notes

Hanging Effects: Prediction (detects dangerous events that would personally affect Nen seconds before they happen), Shield (protects from psychic overstimuli and mental invasions)
P’o (unusable): 2
Banality (unusable): 6
Creativity: 1
Quiets: none


Combat

Style: Taijitsu (external/hard)
Special Maneuvers (Brawl): Atemi Strike, Back Roll Throw, Choke Hold, Ear Pop, Foot Sweep, Grab Punch, Knee Basher, Phoenix Eye Fist, Spinning Back Kick, Sword Hand, Throw
Special Maneuvers (Dodge): Deflecting Punch, Disarm, Disengage, Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Backflip, Breakfall, Duck'n'Roll, Groundfighting, Jump, Kippup
Special Maneuvers (Melee): Disarm, Double-Strike, Great Blow, Offensive Parry, Parry, Riposte, Slash, Tandem Control, Thrust
Special Maneuvers (Master): Dual Weapons
Combinations (unarmed): Disarm/Ear Pop/Throw; Deflecting Punch/Sword Hand/Spinning Back Kick; Grab Punch/Atemi Strike/Atemi Strike; Ear Pop/Knee Basher/Back Roll Throw
Combinations (armed): Disarm/Double-Strike/Great Blow; Offensive Parry/Slash/Thrust; Riposte/Double-Strike/Double-Strike
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Staff
Ranged Weapons Techniques: Blowguns, Bows, Crossbows, Javelin, Thrown Blades, Thrown Weapons
Firearms Techniques: Handguns, Rifles
Common Weapons: Tanto (Diff. 5, Dmg: Str+1, Accur. +1, Init. +1, Conceal: P), Shuriken (Diff. 6, Dmg: Str+1, Rate: 1, Clip: 1, Range: 20, Accur. +1, Init. +2, Conceal: P, Note: often poisoned
Armor: none

Experience Points:


Personality
What is this?

Career Class: Warrior
Drive: Assertive
Social Activity: Extrovert
Long Term Goals: 1) Become an indisputable leader in the clan; 2) Keep her eyes peeled for her clan's rivals
Short Term Goals: 1) Build and optimize her team; 2) Further the goals of the Hebichi team
Religion: Shintoism
Politics: Pedocracy
Sex: Bisexual/Polygamous
Traits: Compelling, Thoughtful, Patient, Loyal, Decisive, Shrewd
Additional Notes: none