Ha


Concept

Player: Cam
Chronicle: Golden Nights
Status: PC
Court: Twin Dragons
Position: Agent
Rank: Disciple
Cabal: Hebichi
Concept: Swordswoman
Craft: Go Kamisori Gama
Clan: Hebiryu
Nature: Loner
Demeanor: Sadist
Essence: Dynamic
Apparent Age: 27
Real Age: 25
Awakening: 2002


Attributes

Physical: Strength 3, Dexterity 4 (smooth-motioned), Stamina 3
Social: Charisma 2, Manipulation 3, Appearance 5 (slinky)
Mental: Perception 2, Intelligence 2, Wits 3


Abilities

Talents: Alertness 2, Athletics 3, Awareness 1, Dodge 4 (duck), Intimidation 2, Intuition 1, Misdirection 2, Seduction 1, Style 1, Subterfuge 1, Throwing 1
Skills: Archery 1, Blind Fighting 3, Drive 1, Escapology 1, Fast-Draw 2, Firearms 1, Martial Arts 3, Meditation 2, Melee 5 (swords), Security 1, Stealth 3, Survival 1
Knowledge: Chi'n Ta Lore 1, Cosmology 1, Culture 1, Linguistics (hebiryu-go, japanese) 2, Medicine 1, Metaphysics 1, Occult 2, Science 1, Secret Code Language (hebiryu-aizu) 1, Toxicology 2


Advantages

Spheres: Entropy 1, Life 3, Matter 3, Mind 2, Prime 2
Backgrounds: Arcane 1, Avatar 3, Destiny 1, Resources 1, Sanctum 2
Arete: 3
Willpower: 7
Quintessence (typical): 3
Paradox (Permanent): 0
Tass: 0
Resonance: Dynamic (venomous) 2, Entropic (predatory) 1
Merits: Poison Resistance (1)
Flaws: Vainglorious (1)


Miscellaneous Notes

Hanging Effects: Shield (protects from psychic overstimuli and mental invasions)
P’o (unusable): 1
Banality (unusable): 6
Creativity: 0
Quiets: none


Combat

Style: Taijitsu (external/hard)
Special Maneuvers (Brawl): Choke Hold, Ear Pop, Foot Sweep, Grab Punch, Phoenix Eye Fist, Spinning Back Kick, Sword Hand, Throw
Special Maneuvers (Dodge): Deflecting Punch, Disarm, Disengage, Displacement, Evasion, Grappling Defense, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Backflip, Breakfall, Duck'n'Roll, Groundfighting, Jump, Kippup
Special Maneuvers (Melee): Dazing Blow, Disarm, Double-Strike, Flow Like Water, Great Blow, Offensive Parry, Parry, Riposte, Slash, Thrust, Twisting Thrust
Combinations (unarmed): Disarm/Ear Pop/Throw; Deflecting Punch/Sword Hand/Spinning Back Kick
Combinations (armed): Disarm/Great Blow/Flow Like Water; Offensive Parry/Slash/Thrust; Riposte/Double-Strike/Double-Strike; Slash/Thrust/Twisting Thrust
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Staff
Ranged Weapons Techniques: Blowguns, Bows, Thrown Blades, Thrown Weapons
Firearms Techniques: Handguns, Rifles
Common Weapons: Ninjato (Diff. 5, Dmg: Str+2, Accur. +1, Init. +1, Conceal: T; occasionally poisoned), Tanto (Diff. 5, Dmg: Str+1, Accur. +1, Init. +1, Conceal: P), Shuriken (Diff. 6, Dmg: Str+1, Rate: 1, Clip: 1, Range: 20, Accur. +1, Init. +2, Conceal: P, Note: often poisoned
Armor: none

Experience Points:


Personality
What is this?

Career Class: Warrior
Drive: Assertive
Social Activity: Extrovert
Long Term Goals: 1) Master blade and poisoning skills; 2) Become an ultimate "fang" of the clan
Short Term Goals: 1) Develop both her own unique sword forms and toxic substances; 2) Further the goals of the Hebichi team
Religion: Shintoism
Politics: Pedocracy
Sex: Bisexual/Polygamous
Traits: Merciless, Cruel, Dedicated, Deadly, Terrifying, Introverted
Additional Notes: none