Carina Merz
Dripping Medicine


Concept

Player: Cam
Chronicle: Circle of Blood
Status: PC
Colony: Inert Basin
Concept: School Nurse
Fera: Ananasi
Faction: Hatar
Aspect: Anomia (Viskr)
Breed: Homid
Spider Species: Spitting Spider (Class Two)
Nature: Conniver
Demeanor: Caregiver
Rank: 2 (Kookyangua)
Renown: Cunning 5/0, Obedience 1/0, Wisdom 1/0
Apparent Age: 29
Real Age: 30
Metamorphosis: 2000


Attributes

Physical: Strength 3/6/7/0, Dexterity 3/6/5/9, Stamina 3/5/6/0
Social: Charisma 3, Manipulation 4/3/1/0 (deceitful), Appearance 5/0/0/5 (enticing)
Mental: Perception 3, Intelligence 4 (scheming), Wits 3


Abilities

Talents: Alertness 2, Athletics 1, Brawl 1, Dodge 2, Empathy 3, Gossip 4 (misinformation), Intimidation 2, Leadership 1, Oral Expression 1, Primal-Urge 2, Streetwise 1, Style 2, Subterfuge 3
Skills: Animal Ken 1, Body Alteration 2, Blood Preparation 3, Dancing 1, Drive 1, Etiquette 1, Firearms 1, High Ritual 1, Melee 1, Security 1, Stealth 2
Knowledge: Academics 1, Ananasi Lore 2, Cosmology 1, Enigmas 1, Medicine 4 (pediatrics), Occult 2, Politics 1, Rituals 3, Science 1, Spirit Lore 1


Advantages

Gifts: 1) Blood of Pain, Resist Toxin, Shroud, Stolen Moments, Wyrmling Kinship; 2) Blood of Illusion, Minor Unweaving, Mindspeak, Morphean Bite, Replenishment of the Flesh
Rites: 1) Rite of Spinning, Rite of Talisman Dedication, Studying the Great Web, Summon Paradox; 2) Recorder, Rite of Appeal, Tapping Ananasa's Wisdom
Backgrounds: Contacts 2, Fylfots 2, Herd 4, Influence 1, Military Force 3, Resources 3
Gnosis: 5
Willpower: 6
Merits: Sex Appeal (4), Venomous (3)
Flaws: Empathy (3), Selective Digestion: alcohol-infused blood (2)


Miscellaneous Notes

Fylfots: Decanter of Delectation
Dedicated Items: Clothing (2)
Spider Species Bonus: May project (Class Two) venom up to Stamina+Athletics as medium range (-4 targeting penalty for venom to enter bloodstream, such as in the mouth or through the eyes, and have any actual effect)
Totem Gifts: +2 Enigmas, +3 Occult (in the Sylie only)
Totem Bans: Must follow the Laws of Ananasa without fail
Banality (unusable): 8
Creativity: 1
Derangements: none


Combat

Style: none (streetfighting)
Special Maneuvers (Brawl): Elbow Smash, Haymaker
Special Maneuvers (Dodge): Displacement, Evasion, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Breakfall, Jump
Special Maneuvers (Shapeshifting): Melting
Special Maneuvers (Melee): Great Blow, Parry
Combinations (unarmed): Displacement/Elbow Smash/Haymaker
Combinations (armed): none
Melee Weapons Techniques: Blades, Blunt Weapons, Fist-Loads
Ranged Weapons Techniques: none
Firearms Techniques: Handguns, Rifles
Common Weapons: none
Armor: none

Experience Points:


Personality
What is this?

Career Class: Professional
Drive: Assertive
Social Activity: Extrovert
Long Term Goals: 1) Develop anti-magic toxins and venom; 2) Work with Horace on this juvenile delinquent school project of his (test subjects!)
Short Term Goals: 1) Consolidate and entrench her role (and home) at the Staunce School; 2) Find the finks among the juvvies to serve as her minions and spies
Religion: Animism
Politics: Autocracy
Sex: Bisexual/Polygamous
Traits: Cruel, Deliberate, Tricksy, Rumor-mongering, Evil, Vile, Monstrous, Deadly, Sensuous, Irresistible, Forbidden
Additional Notes: none

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