Jessica Smith


Concept

Player: Cam
Chronicle: Golden Nights
Status: NPC
Concept: Demented Flower Child
Faction: Avatars of Fate
Clique: Warrior of Fate
Nature: Honest-Abe
Demeanor: Gallant
Rank: 3 (Kyunin)
Renown: Power 7/0, Cunning 3/0, Infamy 6/0
Apparent Age: 21
Real Age: 21
Awakening: 2000

Attributes

Physical: Strength 3, Dexterity 6 (gymnastic), Stamina 5 (marathonic)
Social: Charisma 3, Manipulation 3, Appearance 4 (innocent)
Mental: Perception 3, Intelligence 3, Wits 4 (sharp)


Abilities

Talents: Alertness 5 (vigilance), Athletics 5 (acrobatics), Awareness 3, Dodge 6 (flips), Empathy 2, Instruction 1, Intimidation 2, Intuition 2, Leadership 1, Oral Expression 1, Prayer 2, Streetwise 1, Subterfuge 2, Throwing 3
Skills: Archery 6 (quick shots), Blind Fighting 3, Boating 2, Dancing 4 (exotic), Demolitions 2, Drive 3, Escapology 5 (arm locks & holds), Fast-Draw 5 (arrow), Firearms 4 (machine pistols), Game Playing 2, Heavy Weapons 3, Martial Arts 5 (acrobatics), Meditation 3, Melee 5 (chains), Pilot 3, Security 4 (silently), Stealth 5 (hide), Survival 2
Knowledges: Academics 2, Avatar Lore 3, Computer 1, Cosmology 1, Culture 1, Demon Lore 2, Enigmas 2, Linguistics (spanish) 1, Medicine 1, Military Science 2, Occult 2, Science 1, Toxicology 3, World Lore 3


Advantages

Impacts: Alacrity 7, Augury 4, Bedazzlement 2, Haragei 5, Kismeta 5, Masquerade 6, Ninjaki 5, Obloquy 2, Puissance 7, Rage of Hell 4, Rescission 7, Shadow Thaumaturgy 4, Vitality 7
Advanced Impacts: Alacrity: 7) Sanguinary Wind; Masquerade: 6) Distraction, Mind Blank; Rescission: 6) Dragon's Breath; 7) Captured Chi; Vitality: 6) Stoic's Mantle
Paths: Icefire 3, Movement of the Mind 3, Timemastery 4
Rituals: 1) Devil’s Touch, Housing Cleaning, Illuminate Trail of the Prey, Preserve Corpse, Purity of Flesh; 2) Dreamlessness, Impassable Trail, Recall the Soldiers, Steps of the Terrified, Warding Circle; 3) Incorporeal Passage, Ward vs. Faeries, Ward vs. Lupines; 4) Binding the Beast, Shadowgate
Backgrounds: Arcane 3, Dream 2, Resources 5
Virtues: Conviction 5, Self-Control 4, Courage 5
Hatred: 5
Willpower: 9
Merits: Cat-like Balance (1)
Flaws: Airhead (1), Adrenaline Junkie (2)


Miscellaneous Notes

Banality (unusable): 6
Creativity: 2
Derangements: none


Combat

Style: Kikbutsu (external/hard)
Special Maneuvers (Brawl): Aerial Throw, Atemi Hold, Atemi Strike, Axe Kick, Back Roll Throw, Breaking Blow, Choke Hold, Damming the Flood, Dim Mak, Double Kick, Ducking Punch, Ear Pop, Elbow Smash, Eye Rake, Flying Kick, Foot Sweep, Grab Punch, Head Butt, Heel Stamp, Hyper Fist, Iron Broom, Joint Break, Joint Lock, Kongjin, Mastery of Weaponless Form, Neckbreaker, Phoenix Eye Fist, Power Uppercut, Primal Kiai, Return Melee Attack, Reverse Front Kick, San He, Spinning Back Fist, Spinning Back Kick, Spinning Throw, Suplex, Sword Hand, Throw, Tornado Kick
Special Maneuvers (Dodge): Avoidance, Counter-Throw, Deflecting Punch, Disarm, Disengage, Displacement, Evasion, Grappling Defense, Kick Defense, Maka Wara, Missile Deflection, Offensive Block, Punch Defense, Push Hands, Weapon Block, Weapon Catch
Special Maneuvers (Athletics): Backflip, Breakfall, Duck’n’Roll, Groundfighting, Jump, Kippup, Maritime Combat, Retain the Balance
Special Maneuvers (Melee): Bash, Chain Snake, Dazing Blow, Disarm, Double-Strike, Dual Weapons, Entangle, Flow Like Water, Great Blow, Jab, Lash, Mastery of Weapon Form, Offensive Parry, Parry, Riposte, Slash, Smash, Sweep, Tandem Control, Thrust
Combinations (unarmed): Disarm/Spinning Back Fist/Tornado Kick; Deflecting Punch/Atemi Strike/Sword Hand; Offensive Block/Joint Break/Suplex; Displacement/Neckbreaker/Neckbreaker; San He/Atemi Strike/Atemi Hold
Combinations (armed): Disarm/Lash/Chain Snake; Riposte/Lash/Sweep; Offensive Parry/Entangle/Great Blow; Lash/Great Blow/Flow Like Water; Jab/Slash/Double-Strike
Melee Weapons Techniques: Axes & Picks, Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Polearms, Power-Tools, Staff
Ranged Weapons Techniques: Blowgun, Bow, Crossbow, Javelin, Sling, Thrown Blades, Thrown Weapons
Firearms Techniques: Assault Rifles, Handguns, Heavy Weapons, Laser Weapons, Rifles, Shotguns, Submachine Guns
Common Weapons: Knife (Diff. 5, Dm g: Str+1, Init. +1, Conceal: P), Kyoketsu-Shogi (Diff. 7, Dmg: Str+1, Accur. +1, Conceal: J); Composite Short Bow (Diff. 6, Dmg: 9, Rate: 1, Range: 150, Accur. +2, Conceal: T, Ammo: explosive), Shuriken (Diff. 5, Dmg: Str+1, Rate: 3, Range: 20, Accur. +1, Init. +2, Conceal: P); Glock 18 (Diff. 7, Dmg: 6, Rate: 19, Clip: 19, Range: 20, Accur. +1, Init. +1, Conceal: J, Ammo: spent uranium); Viper-3 (Diff. 7, Dmg: 11, Rate: 50, Clip: 100, Range: 200, Accur. +1, Init. +1, Conceal: T; Ammo: improved glaser)
Armor: Kamdananium Battle Suit (+6 soak, -1 Dex, +3 difficulty to all damage rolls against wearer)

Experience Points:


Personality
What is this?

Career Class: Warrior
Drive: Aggressive
Social Activity: Extrovert
Long Term Goals: 1) Prove herself a shining example above and beyond her parents; 2) Destroy the Hordlings
Short Term Goals: 1) Research potential threats to her family; 2) Get to better know her time-lost sister
Religion: Philosophy
Politics: Autocracy
Sex: Bisexual/Polygamous
Traits: Direct, Fearless, Brazen, Independent, Bloodthirsty, Flirtatious, Unbound, Tempestuous
Additional Notes: As a ridiculously powerful Avatar of Fate, this character is played strictly as a NPC in Nekoko’s background.

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