Aburami


Concept

Player: Cam
Chronicle: Golden Nights
Status: PC
Court: Court of Twin Dragons
Position: Agent
Rank: Adept
Cabal: Reiyari
Concept: Corporate Infiltrator
Craft: Go Kamisori Gama
Clan: Reiryu
Nature: Capitalist
Demeanor: Plotter
Essence: Pattern
Apparent Age: 46
Real Age: 59
Awakening: 1975


Attributes

Physical: Strength 3, Dexterity 3, Stamina 3
Social: Charisma 2, Manipulation 4 (remorseless), Appearance 2
Mental: Perception 3, Intelligence 4 (savvy), Wits 3


Abilities

Talents: Alertness 1, Athletics 1, Awareness 1, Blatancy 1, Dodge 2, Intimidation 4 (blackmail), Intuition 1, Leadership 2, Networking 3, Style 2, Subterfuge 4 (financial scams), Throwing 1
Skills: Drive 1, Etiquette 2, Firearms 2, Martial Arts 3, Meditation 2, Melee 2, Research 1, Stealth 2, Technology 1
Knowledge: Business 4 (competition), Chi'n Ta Lore 1, Computer 2, Enigmas 2, Finance 4 (secrets), Linguistics (cantonese, japanese, korean, mandarin, reiryu-go, wu) 3, Metaphysics 1, Occult 1, Politics 1, Secret Code Language (reiryu-aizu) 1, Technocracy Lore 1, Toxicology 2


Advantages

Spheres: Correspondence 3, Entropy 3, Mind 4 (telepathy), Prime 1
Backgrounds: Allies 3, Arcane 4, Avatar 3, Contacts 3, Destiny 1, Influence 4, Library 1, Resources 5, Sanctum 2
Arete: 4
Willpower: 7
Quintessence (typical): 3
Paradox (permanent): 0
Tass: 0
Resonance: Static (bedazzling) 2, Static (ornate) 2
Merits: Corporate Ties (3), Perfect Protocol (1)
Flaws: Compulsion: pursue monetary angles (1), Sphere Inept: Spirit (5)


Miscellaneous Notes

Hanging Effects: Shield (protects from psychic overstimuli and mental invasions)
Banality (unusable): 6
Creativity: 0
Quiets: none


Combat

Style: Taijutsu (external/hard)
Special Maneuvers (Brawl): Choke Hold, Ear Pop, Grab Punch, Foot Sweep, Sword Hand, Throw
Special Maneuvers (Dodge): Deflecting Punch, Disarm, Evasion, Kick Defense, Punch Defense
Special Maneuvers (Athletics): Jump
Special Maneuvers (Melee): Double-Strike, Great Blow, Parry, Slash
Combinations (unarmed): Ear Pop/Grab Punch/Throw; Deflecting Punch/Sword Hand/Foot Sweep
Combinations (armed): Double-Strike/Double-Strike/Great Blow
Melee Weapons Techniques: Blades, Blunt Weapons, Fist-Loads, Flexible Weapons, Staff
Ranged Weapons Techniques: Thrown Blades, Thrown Weapons
Firearms Techniques: Handguns, Rifles, Shotguns, Submachine Guns
Common Weapons: Tanto (Diff. 5, Dmg: Str+1, Init. +1, Conceal: P), Heckler & Koch P7M10 (Diff. 6, Dmg: 7, Rate: 3, Clip: 10, Range: 20, Conceal: P, Ammo: flechette)
Armor: Light Vest (+1 soak)

Experience Points:


Personality
What is this?

Career Class: Merchant
Drive: Aggressive
Social Activity: Deviant
Long Term Goals: 1) Amass billions for himself and the clan; 2) Unravel the goals and secrets of the Technocratic Zaibatsu
Short Term Goals: 1) Pinpoint local agents of the Technocracy; 2) Secure local investment opportunities
Religion: Shintoism
Politics: Plutocracy
Sex: Heterosexual/Monogamy
Traits: Ruthless, Greedy, Cunning, Scheming, Loyal, Astute, Cautious
Additional Notes: none

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